By Noboru Kamijoh, Tadanobu Inoue, Kohichiroh Kishimoto, Ken Tamagawa (auth.), Heung-Yeung Shum, Mark Liao, Shih-Fu Chang (eds.)

Welcome to the second one IEEE Pacific Rim convention on Multimedia (IEEE PCM 2001) held in Zhongguanchun, Beijing, China, October 22 24, 2001. construction upon the good fortune of the inaugural IEEE PCM 2000 in Sydney in December 2000, the second one PCM back introduced jointly the researchers, builders, practitioners, and educators of multimedia within the Pacific quarter. Theoretical breakthroughs and sensible structures have been awarded at this convention, because of the sponsorship by way of the IEEE Circuit and platforms Society, IEEE sign Processing Society, China computing device origin, China Society of photo and images, nationwide normal technology origin of China, Tsinghua college, and Microsoft study, China. IEEE PCM 2001 featured a complete application together with keynote talks, general paper shows, posters, demos, and specified periods. We acquired 244 papers and authorized basically 104 of them as normal papers, and fifty three as poster papers. Our precise consultation chairs, Shin'ichi Satoh and Mohan Kankanhalli, equipped 6 distinct periods. We recognize the good contribution from our application committee contributors and paper reviewers who spent many hours reviewing submitted papers and supplying important reviews for the authors. The convention don't have been winning with out assistance from such a lot of humans. We enormously preferred the aid of our honorary chairs: Prof. solar Yuan Kung of Princeton college, Dr. Ya Qin Zhang of Microsoft study China, and Prof.

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Additional info for Advances in Multimedia Information Processing — PCM 2001: Second IEEE Pacific Rim Conference on Multimedia Beijing, China, October 24–26, 2001 Proceedings

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As a wearable computer fits the human body closely, it holds great potcntial for scanning and recording real-time information regarding the immediate surroundings and ambience around the user. Figure 1 shows the prototype system for recording experience. 121 Also, the wearable computer has great potential for displaying information regardless of location because the wearable computer is always close to an individual. FigIre 2 shows the information display prototype system. ~ - .. - ~- - . Fig. I.

This value is derived from the value calculated by using the block matching method. 3 Video Scene Segmentation We construct scene changes using color differences appearing on the entire screen and a moving average method with two mono-axis gyro sensors. Unlike a video data used in television, there are no clear scene changes in the wearable video data we use in our research. If the difference and the amount of the value transition of gyro sensors are large, we choose the point to divide the scene.

This paper describes the system construction, the features and several applications of the immersive environment using the cellular phone interface. 2. 1 Features of Cellular Phone Device In order to experience the high presence virtual world using the immersive projection display, the user must operate the graphics workstation to run the application program and interact with the virtual world using the special interface devices. For example, in the CAVE developed at the University of Illinois, the wand and the wanda are used for the interface devices.

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